Project Mordaro first report.


So, a devlog huh? Okay! here´s the first devlog of Project Mordaro.

A few general bugs have been addressed as well as difficulty tuning, here are some of the major changes in this new version: (23-01-2021)

  • Fixed moonwalking.
  • Fixed a bug that spawned a root earlier, which prevented players from accessing the final arena in the dungeon.
  • Ayla now has a height limit on how far she can jump.
  • Fixed typos, respective apostrophes in dialogues.
  • Tuned general difficulty and enemy damage output.
  • Minor bugs and polishing of certain sprites have been addressed.
  • Shortened the first dungeon length, you should be able to reach Mantis and the other prisoners earlier.

For next iterations i will be addressing the depth issues and GUI proper scaling.

Thanks and if you have any questions feel free to ask!

Files

project-mordaro-win.zip 74 MB
Version 22 Jan 23, 2021

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